So yes, on one hand, programming is not as hard as physics (to make one example of it). Just as much, going the other way, it puts a premium on the ability to think and reason in abstractions, to which point, we don't have as strong a "liberal arts" for the STEM world as we do for the literary / humanities / cultural world. And so, it gives people wide leeway to footgun themselves. There is a lot more creative process stuff involved with programming, and not nearly as much that is codified, that you need to study, as in other fields like physics. I think the thing about programming is that so much of the "old" world misunderstood how it was hard. Feel free to browse the code (or come volunteer! I've got a few other HNers tinkering alongside me these days) I struggle to conceive how we as humans were able to create those levels of graphics in a timeframe that allows for the game to be profitable. When I look at how many days I've spent working on my game, and how terrible it looks, and then I look at something like Cyberpunk 2077. Just that, from the outside, it seemed like the difficulty would be in designing game mechanics, making something actually fun, marketing, etc., but in reality there's an ever-steepening technical learning curve when you want to deliver nicer looking stuff. I wasn't trying to imply that I was making an AAA game. I cut my teeth learning the performance characteristics of the DOM not the GPU. I'm sure this is game dev 101, but I've never been close enough to the GPU to have to actually care about this sort of stuff. You have to roll them up into larger, chunked meshes and submit those meshes to lessen the impact. Turns out the trick is to not submit each individual tile to the GPU. Things were working OK in iOS Safari when just using colors to draw the tiles, but the browser started crashing when I tried upgrading to image sprites. Half-Life: Alyx team AMA To All New & Old Players of the Franchise - r/HalfLife Welcome Guide by /u/Nobiting Requirements for Half Life: Alyx What order should I play the Half-Life games in? The Best Singleplayer Mods Guide by /u/Dune_Jumper Marc Laidlaw's Epistle 3 with Real Names by /u/Gondile Where is Half-Life 3? These Things, They Take Time.My grid right now is 144x144, so about 20,000 tiles. Offenders of these rules may be banned without warning. Any posts containing spoilers must be marked as spoiler using Reddit's built-in spoiler warnings. Posting unmarked spoilers or leaks of Half-Life: Alyx will result in an immediate ban.Do not pass other's work off as your own. When posting fan generated content, try to credit the original artist and link to the primary source whenever possible.Posting uncalled for materials may result in an immediate and permanent ban. All other NSFW posts and comments must be tagged. Stalking, harassment, witch hunting, trolling, brigading, ddosing, or doxxing will not be tolerated and will result in a ban. No personal information, in posts or comments. Personal attacks, bigotry, fighting words, otherwise inappropriate behavior or content, comments that insult or demean a specific user or group of users will be removed. All posts and comments must follow Reddiquette. Please submit posts of this nature to to r/HalfLifeLounge. image macros, "One-liner" jokes), streams, generic Let's Plays, reposts, spam, rants, etc. Low-value submissions that may detract from meaningful discussion are not allowed. Important Valve and Steam news may be allowed per Moderator discretion. Submissions must be directly related to the Half-Life franchise.We have a few light rules to keep discussion upbeat and interesting, check them out below! You've come to the right place to discuss Half-Life. You have chosen, or have been chosen to subscribe to our subreddit.
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